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The Problem…

If you have been using Xcode  (the latest version as of writing this post is Xcode 4.6.2 ) for an extended period of time, testing your app on the iOS simulator, you may eventually encounter a “Resource temporarily Unavailable” build error . There are no build errors associated with your source code but the system is unable to successfully build your app and launch the simulator to run it . You would observe something like this in your build output.

 

 

So what’s going on?

The reason this occurs is because every time you launch the iOS simulator through Xcode to run your app and then quit /stop running the app, Xcode leaves behind a Zombie process.  If you are not familiar with Zombie processes in Unix, essentially, it is a process that has completed execution but whose entry remains in the process table. It is the responsibility of the parent process to eventually clear these processes. The zombies don’t use any of the computer resources so you won’t observe a depletion of resources , but the problem is that in this “undead” state, they hold on the PID or Process Identifier. The implication of this is that eventually, your system will run out of PIDs to assign to new processes, thereby resulting in a failure to spawn or launch a new process.

You can confirm this behavior by running your iOS app through Xcode a few times and then running the “ps” command on the terminal window. You will observe a bunch of zombie processes listed for your app. The “Z” in the “S” (or “STAT” ) column indicates that “symbolic state” of the process is a “Zombie“.

In my case, there were 272 zombie processes associated with my app that Xcode didn’t reclaim. So in case of the Xcode, you will eventually notice that you are no longer able to build the app and launch the simulator to run it. In fact, you probably won’t be able to launch  any new application. Yep- not a good place to be.

So what are your options?

Reboot:

The simplest and safest method is to reboot your system. This will get rid of the zombie processes

Re-initializing/Killing the Parent Process:

Generally , killing the  parent process corresponding to the Zombie processes should take care of it but unfortunately, in the case of Xcode, the parent process is the system launchd process. The launchd is a core system process that handles the launching of many of the other processes.  Issuing a “kill” command to the launchd process can result in undesirable results and can even make your system unresponsive. So DO NOT kill the launchd process. You could try to re-initialize the process using the kill with HUP (“Hang Up”) option but you are probably better off rebooting your Mac.

If you are curious, you can follow the steps below to determine the parent process of the Zombie Xcode process

1) You can identify the PID  (“ppid”) of the parent process corresponding to the zombie process using the command

This will output the ppid of the parent process corresponding to the Zombie process,

2) You can get details of the parent process using the following command

The output of the above command indicates that the launchd process is parent process.

You can find more details on Zombie processes at you can check out  the details in http://en.wikipedia.org/wiki/Zombie_process.

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